Post

Supported Nodes

Overview

X_ITE supports a certain number of X3D nodes. Objects in an X3D scene are also called nodes. These nodes are grouped into components and the components are grouped in profiles. Since these components can be dynamically reloaded as required, it is important to specify a suitable specification version and component/profile statements.

The following lists outlines the profiles and nodes that are supported in X_ITE.

Supported Statements

  • component
  • connect
  • EXPORT
  • ExternProtoDeclare
  • field
  • fieldValue
  • head
  • IMPORT
  • IS
  • meta
  • ProtoBody
  • ProtoDeclare
  • ProtoInstance
  • ProtoInterface
  • ROUTE
  • Scene
  • UNIT
  • X3D

Supported Profiles

X_ITE has achieved the X3D Immersive Profile support (which matches the VRML97 palette) verified by the X3D consortium at web3d.org.

Supported Components

This section documents all nodes supported by X_ITE.

X_ITE supports a limited number of nodes defined by the X3D specification. Currently 250 out of 263 nodes (95%) are implemented. The implementation of these nodes is complete in the sense that the nodes support all the fields and functions required for that implementation, unless otherwise specified.

CADGeometry

Core

CubeMapTexturing

EnvironmentalEffects

EnvironmentalSensor

EventUtilities

Followers

Geometry2D

Geometry3D

Geospatial

Grouping

H-Anim

Interpolation

KeyDeviceSensor

Layering

Layout

Lighting

NURBS

Networking

ParticleSystems

Picking

PointingDeviceSensor

Rendering

RigidBodyCollection

Scripting

Shaders

Shape

Sound

Text

TextureProjection

Texturing

Texturing3D

Time

VolumeRendering

X_ITE

This post is licensed under CC BY 4.0 by the author.