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RetroreflectionMaterialExtension

RetroreflectionMaterialExtension

Overview

RetroreflectionMaterialExtension is an extension for the PhysicalMaterial node. For this node to have an effect, turn a EnvironmentLight off and only use other light nodes.

The RetroreflectionMaterialExtension node belongs to the X_ITE component and requires at least support level 1, its default container field is extensions. It is available from X3D version 4.0 or higher.

Info: Please note that this node is still experimental, i.e. the functionality of this node may change in future versions of X_ITE.

Hierarchy

1
2
3
+ X3DNode
  + X3DMaterialExtensionNode
    + RetroreflectionMaterialExtension

Fields

TypeAccess TypeNameDefault Value
SFNode[in, out]metadataNULL
SFFloat[in, out]retroreflection0
SFString[in, out]retroreflectionTextureMapping””
SFNode[in, out]retroreflectionTextureNULL

SFNode [in, out] metadata NULL [X3DMetadataObject]

Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.

Hint

SFFloat [in, out] retroreflection 0 [0,1]

Linear blend between forward microfacet (0.0) and retroreflective microfacet (1.0). Range [0, 1].

SFString [in, out] retroreflectionTextureMapping “”

Input/Output field retroreflectionTextureMapping.

SFNode [in, out] retroreflectionTexture NULL [X3DSingleTextureNode]

Per-texel multiplier for retroreflectionFactor, sampled from the R channel.

Example

Browser Compatibility

Castle Game EngineFreeWRLX_ITE X3D BrowserX3D-EditX3DOM

See Also

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