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SheenMaterialExtension

Overview

SheenMaterialExtension is an extension for the PhysicalMaterial and SpecularGlossinessMaterial nodes. For this node to have an effect, add an EnvironmentLight node.

The SheenMaterialExtension node belongs to the X_ITE component and requires at least level 1, its default container field is extensions. It is available from X3D version 4.0 or higher.

Info: Please note that this node is still experimental, i.e. the functionality of this node may change in future versions of X_ITE.

Hierarchy

1
2
3
+ X3DNode
  + X3DMaterialExtensionNode
    + SheenMaterialExtension

Fields

SFNode [in, out] metadata NULL [X3DMetadataObject]

Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.

Hint

SFColor [in, out] sheenColor 0 0 0 [0,1]

The sheen color in linear space.

SFString [in, out] sheenColorTextureMapping “”

Input/Output field sheenColorTextureMapping.

SFNode [in, out] sheenColorTexture NULL [X3DSingleTextureNode]

The sheen color (RGB). The sheen color is in sRGB transfer function.

SFFloat [in, out] sheenRoughness 0 [0,∞)

The sheen roughness.

SFString [in, out] sheenRoughnessTextureMapping “”

Input/Output field sheenRoughnessTextureMapping.

SFNode [in, out] sheenRoughnessTexture NULL [X3DSingleTextureNode]

The sheen roughness (Alpha) texture.

Example

See Also

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