SheenMaterialExtension
Overview
SheenMaterialExtension is an extension for the PhysicalMaterial and SpecularGlossinessMaterial nodes. For this node to have an effect, add an EnvironmentLight node.
The SheenMaterialExtension node belongs to the X_ITE component and requires at least level 1, its default container field is extensions. It is available from X3D version 4.0 or higher.
Info: Please note that this node is still experimental, i.e. the functionality of this node may change in future versions of X_ITE.
Hierarchy
1
2
3
+ X3DNode
+ X3DMaterialExtensionNode
+ SheenMaterialExtension
Fields
SFNode [in, out] metadata NULL [X3DMetadataObject]
Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
Hint
SFColor [in, out] sheenColor 0 0 0 [0,1]
The sheen color in linear space.
SFString [in, out] sheenColorTextureMapping “”
Input/Output field sheenColorTextureMapping.
SFNode [in, out] sheenColorTexture NULL [X3DSingleTextureNode]
The sheen color (RGB). The sheen color is in sRGB transfer function.
SFFloat [in, out] sheenRoughness 0 [0,∞)
The sheen roughness.
SFString [in, out] sheenRoughnessTextureMapping “”
Input/Output field sheenRoughnessTextureMapping.
SFNode [in, out] sheenRoughnessTexture NULL [X3DSingleTextureNode]
The sheen roughness (Alpha) texture.