ClearcoatMaterialExtension
Overview
ClearcoatMaterialExtension is an extension for the PhysicalMaterial and SpecularGlossinessMaterial nodes. For this node to have an effect, add an EnvironmentLight node.
The ClearcoatMaterialExtension node belongs to the X_ITE component and requires at least level 1, its default container field is extensions. It is available from X3D version 4.0 or higher.
Info: Please note that this node is still experimental, i.e. the functionality of this node may change in future versions of X_ITE.
Hierarchy
1
2
3
+ X3DNode
+ X3DMaterialExtensionNode
+ ClearcoatMaterialExtension
Fields
SFNode [in, out] metadata NULL [X3DMetadataObject]
Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
Hint
SFFloat [in, out] clearcoat 0 [0,∞)
The clearcoat layer intensity.
SFString [in, out] clearcoatTextureMapping “”
Input/Output field clearcoatTextureMapping.
SFNode [in, out] clearcoatTexture NULL [X3DSingleTextureNode]
The clearcoat layer intensity texture.
SFFloat [in, out] clearcoatRoughness 0 [0,∞)
The clearcoat layer roughness.
SFString [in, out] clearcoatRoughnessTextureMapping “”
Input/Output field clearcoatRoughnessTextureMapping.
SFNode [in, out] clearcoatRoughnessTexture NULL [X3DSingleTextureNode]
The clearcoat layer roughness texture.
SFString [in, out] clearcoatNormalTextureMapping “”
Input/Output field clearcoatNormalTextureMapping.
SFNode [in, out] clearcoatNormalTexture NULL [X3DSingleTextureNode]
The clearcoat normal map texture.