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ClearcoatMaterialExtension

Overview

ClearcoatMaterialExtension is an extension for the PhysicalMaterial and SpecularGlossinessMaterial nodes. For this node to have an effect, add an EnvironmentLight node.

The ClearcoatMaterialExtension node belongs to the X_ITE component and requires at least level 1, its default container field is extensions. It is available from X3D version 4.0 or higher.

Info: Please note that this node is still experimental, i.e. the functionality of this node may change in future versions of X_ITE.

Hierarchy

1
2
3
+ X3DNode
  + X3DMaterialExtensionNode
    + ClearcoatMaterialExtension

Fields

SFNode [in, out] metadata NULL [X3DMetadataObject]

Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.

Hint

SFFloat [in, out] clearcoat 0 [0,∞)

The clearcoat layer intensity.

SFString [in, out] clearcoatTextureMapping “”

Input/Output field clearcoatTextureMapping.

SFNode [in, out] clearcoatTexture NULL [X3DSingleTextureNode]

The clearcoat layer intensity texture.

SFFloat [in, out] clearcoatRoughness 0 [0,∞)

The clearcoat layer roughness.

SFString [in, out] clearcoatRoughnessTextureMapping “”

Input/Output field clearcoatRoughnessTextureMapping.

SFNode [in, out] clearcoatRoughnessTexture NULL [X3DSingleTextureNode]

The clearcoat layer roughness texture.

SFString [in, out] clearcoatNormalTextureMapping “”

Input/Output field clearcoatNormalTextureMapping.

SFNode [in, out] clearcoatNormalTexture NULL [X3DSingleTextureNode]

The clearcoat normal map texture.

Example

See Also

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