SilhouetteEnhancementVolumeStyle
Overview
SilhouetteEnhancementVolumeStyle specifies that volumetric data is rendered with silhouette enhancement.
The SilhouetteEnhancementVolumeStyle node belongs to the VolumeRendering component and requires at least level 2, its default container field is renderStyle. It is available from X3D version 3.3 or higher.
Hierarchy
1
2
3
4
+ X3DNode
+ X3DVolumeRenderStyleNode
+ X3DComposableVolumeRenderStyleNode
+ SilhouetteEnhancementVolumeStyle
Fields
SFNode [in, out] metadata NULL [X3DMetadataObject]
Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
Hint
SFBool [in, out] enabled TRUE
Enables/disables node operation.
SFFloat [in, out] silhouetteRetainedOpacity 1 [0,1]
Scaling of non-silhouette regions.
SFFloat [in, out] silhouetteBoundaryOpacity 0 [0,1]
Amount of the silhouette enhancement to use.
SFFloat [in, out] silhouetteSharpness 0.5 [0,∞)
Power function to control sharpness of the silhouette.
SFNode [in, out] surfaceNormals NULL [X3DTexture3DNode]
The surfaceNormals field contains a 3D texture with at least three component values. Each voxel in the texture represents the surface normal direction for the corresponding voxel in the base data source.
Advice
Hint
- SilhouetteEnhancementVolumeStyle can contain a single Texture3D node with
containerField='surfaceNormals'
Warning
- Requires X3D
profile='Full'
or else include<component name='VolumeRendering' level='2'/>