BoundaryEnhancementVolumeStyle
Overview
BoundaryEnhancementVolumeStyle provides boundary enhancement for the volume rendering style.
The BoundaryEnhancementVolumeStyle node belongs to the VolumeRendering component and requires at least level 2, its default container field is renderStyle. It is available from X3D version 3.3 or higher.
Hierarchy
1
2
3
4
+ X3DNode
+ X3DVolumeRenderStyleNode
+ X3DComposableVolumeRenderStyleNode
+ BoundaryEnhancementVolumeStyle
Fields
SFNode [in, out] metadata NULL [X3DMetadataObject]
Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
Hint
SFBool [in, out] enabled TRUE
Enables/disables node operation.
SFFloat [in, out] retainedOpacity 0.2 [0,1]
retainedOpacity k_gc is the amount of initial opacity to mix into the output
SFFloat [in, out] boundaryOpacity 0.9 [0,1]
boundaryOpacity k_gs is the factored amount of the gradient enhancement to use.
SFFloat [in, out] opacityFactor 2 [0,∞)
opacityFactor k_ge is the power function to control the slope of the opacity curve to highlight the set of data.
Advice
Warning
- Requires X3D
profile='Full'
or else include<component name='VolumeRendering' level='2'/>
See Also
This post is licensed under CC BY 4.0 by the author.