ChannelSplitter
Overview
ChannelSplitter separates the different channels of a single audio source into a set of monophonic output channels.
The ChannelSplitter node belongs to the Sound component and requires at least level 2, its default container field is children. It is available from X3D version 4.0 or higher.
Hierarchy
1
2
3
4
5
+ X3DNode
+ X3DChildNode
+ X3DSoundNode
+ X3DSoundChannelNode
+ ChannelSplitter
Fields
SFNode [in, out] metadata NULL [X3DMetadataObject]
Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
Hint
SFString [in, out] description “”
Author-provided prose that describes intended purpose of the url asset.
Hint
- Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as & for & ampersand character, or " for “ quotation-mark character).
SFBool [in, out] enabled TRUE
Enables/disables node operation.
SFFloat [in, out] gain 1 (-∞,∞)
The gain field is a factor that represents the amount of linear amplification to apply to the output of the node.
Hint
- Negative gain factors negate the input signal.
Warning
- Decibel values shall not be used.
SFInt32 [in, out] channelCount
channelCount reports number of channels provided by input nodes.
Hint
SFString [in, out] channelCountMode “MAX” [“MAX”, “CLAMPED-MAX”, “EXPLICIT”]
channelCountMode determines how individual channels are counted when up-mixing and down-mixing connections to any inputs.
Hint
SFString [in, out] channelInterpretation “SPEAKERS” [“SPEAKERS”, “DISCRETE”]
channelInterpretation determines how individual channels are treated when up-mixing and down-mixing connections to any inputs.
Hint
MFNode [in, out] children [ ] [X3DSoundChannelNode,X3DSoundProcessingNode,X3DSoundSourceNode]
The children field specifies audio-graph sound sources providing input signals for this node, making up a section of the audio graph. If multiple input signals are provided by the inputs children field, all channels are mixed together and merged prior to presentation.
Hint
- Can be original (DEF) or referenced (USE) nodes.
Warning
- Contained AudioClip or MovieTexture nodes must have
containerField='children'
to override otherwise-incorrect defaults.
MFNode [in, out] outputs [ ] [X3DSoundChannelNode,X3DSoundProcessingNode,X3DSoundSourceNode]
The outputs field is a set of output nodes receiving the split channels, and making up a section of the audio graph.
Hint
- Can be original (DEF) or referenced (USE) nodes.