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CollidableOffset

CollidableOffset

Overview

CollidableOffset repositions geometry relative to center of owning body. Contains a single CollidableShape or CollidableOffset node (containerField='collidable').

The CollidableOffset node belongs to the RigidBodyPhysics component and requires at least support level 1, its default container field is children. It is available from X3D version 3.2 or higher.

Hierarchy

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+ X3DNode
  + X3DChildNode
    + X3DNBodyCollidableNode (X3DBoundedObject)*
      + CollidableOffset

* Derived from multiple interfaces.

Fields

SFNode [in, out] metadata NULL [X3DMetadataObject]

Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.

Hint

SFBool [in, out] enabled TRUE

Enables/disables node operation.

SFVec3f [in, out] translation 0 0 0 (-∞,∞)

Position (x, y, z in meters) of children relative to local coordinate system.

Hint

  • The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.

SFRotation [in, out] rotation 0 0 1 0 [0,1]

Orientation (axis, angle in radians) of children relative to local coordinate system.

Hint

  • The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.

SFBool [in, out] visible TRUE

Whether or not renderable content within this node is visually displayed.

Hints

  • The visible field has no effect on animation behaviors, event passing or other non-visual characteristics.
  • Content must be visible to be collidable and to be pickable.

SFBool [in, out] bboxDisplay FALSE

Whether to display bounding box for associated geometry, aligned with world coordinates.

Hint

  • The bounding box is displayed regardless of whether contained content is visible.

SFVec3f [ ] bboxSize -1 -1 -1 [0,∞) or −1 −1 −1

Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.

Hints

SFVec3f [ ] bboxCenter 0 0 0 (-∞,∞)

Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.

Hints

SFNode [ ] collidable NULL [X3DNBodyCollidableNode]

The collidable field holds a reference to a single nested item of a collidable scene graph.

Warning

  • If there are multiple transformation paths to this reference, the results are undefined.

Advice

Hint

  • Content must be visible to be collidable and to be pickable.

See Also

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