Circle2D is a geometry node that defines a linear X-Y circle with center (0,0) in X-Y plane.
The Circle2D node belongs to the Geometry2D component and requires at least level 2, its default container field is geometry. It is available from X3D version 3.0 or higher.
1 2 3 + X3DNode + X3DGeometryNode + Circle2D
- For size animation, modify the scale of a parent/ancestor Transform node instead.
- Simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, avoiding the need for potentially expensive tessellation at run time.
- Requires X3D
profile='Full'or else include
<component name='Geometry2D' level='2'/>Examples: X3D Example Archives, X3D for Web Authors, Chapter 10 Geometry 2D