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Circle2D

Overview

Circle2D is a geometry node that defines a linear X-Y circle with center (0,0) in X-Y plane.

The Circle2D node belongs to the Geometry2D component and requires at least level 2, its default container field is geometry. It is available from X3D version 3.0 or higher.

Hierarchy

1
2
3
+ X3DNode
  + X3DGeometryNode
    + Circle2D

Fields

SFNode [in, out] metadata NULL [X3DMetadataObject]

Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.

Hint

SFFloat [ ] radius 1 (0,∞)

Circle radius.

Hint

  • For size animation, modify the scale of a parent/ancestor Transform node instead.

Warning

  • Simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, avoiding the need for potentially expensive tessellation at run time.

Advice

Hint

Warning

Example

View Source in Playground

See Also

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